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16 Air Assault Brigade
Multinational Arma 3 Milsim Group

About the 16AA

16AA is a Multinational Arma 3 Milsim Group; a gaming community built and developed around Bohemia Interactive's flagship first person shooter: Arma 3.

As a community we have roots dating back to 2005 and the original Operation Flashpoint franchise, but were early adopters of the Arma series upon its release. We have a great deal of experience extracting the most from the game that we play and our success is in large due to the unprecedented commitment of our membership.

Our organisation, equipment and tactics are based as closely as possible on the British Armed Forces. With a roster that produces attendance of 70+ on a gaming night, we are able to conduct full scale, Company strength, combined arms operations on a twice weekly basis.

Joining 16 Air Assault

The 16aa are always looking to recruit new members. We are looking for dedicated and mature gamers who have an interest in achieving objectives as part of a team and operating under the applied tactics and procedures of the modern day British armed forces.

Whilst British based, our current ORBAT includes many nationalities from all over the European mainland and the American continent.

If you are interested, and believe that you can Get The Job Done, then please visit our 'Joining The 16AA' page for more information!

Join 16 Air Assault! More information

Modifications

Our dedicated in-house team of mod and add-on developers work with the very best that the Arma community has to offer so that we can present the most authentic and immersive military experience for our members.

We support and use Advanced Combat Environment 3 (ACE3), Community Upgrade Project (CUP) and Task Force Radio (TFR) to enhance the realism of our operations.


ace3 logo cup logo tfr logo

Latest News

UPDATE A3: Modpack

Created on 2016/07/24 15:06:35. Open Article

Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:
Nothing

 

Updated:
@ace - Hotfix, 3.6.2 Addressing issues with vector, etc.

Removed:
Nothing


Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)
No changes to mod-line.

...
Click here to view the rest of this article

UPDATE A3: Modpack

Created on 2016/07/23 02:45:17. Open Article

Our modpack has been updated; please update now.

 

The following changes have been made:

 

Added:
@juno - campaign folder.
- Added: misc_gridfix.pbo = The cup grid file fixes the grid issues of the count in the wrong direction
- Added: burns_mk10.pbo = boats (needed for upcoming mission)
- Added: an12bkv.pbo = an12 plane (needed for upcoming mission)

 

Updated:
Nothing.

 

Removed:
cupgridfix.pbo

 

Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)
Changes to mod-line - see latest operation voting thread.

...
Click here to view the rest of this article

UPDATE A3: Modpack

Created on 2016/07/18 14:55:34. Open Article


Our modpack has been updated; please update now.


The following changes have been made:


Added:
Nothing


Updated:
@16aa_a3

- Added: cupgridfix.pbo = The cup grid file fixes the grid issues of the count in the wrong direction

- Added: burns_mk10.pbo = boats (needed for upcoming mission)

- Added: an12bkv.pbo = an12 plane (needed for upcoming mission)

 

Removed:
- Removed: ASR_AI

Size: 54kb (approx)


Note: Don't forget to defrag your system afterwards (unless you have an SSD, where this isn't required)
No changes to mod-line.

-

...
Click here to view the rest of this article

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